Fun Inc.: Why Games Are The 21st Century's Most Serious Business

Author: Tom Chatfield

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General Fields

  • : $29.99 NZD
  • : 9780753519455
  • : Ebury Press
  • : Virgin Books
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  • : 01 February 2011
  • : 198mm X 129mm
  • : United Kingdom
  • : 29.99
  • : 01 February 2011
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  • : books

Special Fields

  • : Tom Chatfield
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  • : 288
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Barcode 9780753519455
9780753519455

Description

'Tom Chatfield's "Fun Inc." is the most elegant and comprehensive defence of the status of computer games in our culture I have read, as well as a helpful compendium of research...The numbers surrounding the sector are certainly thudding. By the end of 2008, annual sales of video games - not including consoles or devices - was $40 billion, comfortably outstripping the movie business. In the same year, Nintendo's employees were more profitable per head than Google's. The sheer pervasiveness of game experience - 99 per cent of teenage boys and 94 per cent of teenage girls having played a video game - means that instant naffness falls upon those who express a musty disdain for the medium. In fact, as "Fun Inc." elegantly explains, computer game-playing has a very strong claim to be one of the most vital test-beds for intellectual enquiry' - "Independent".

Promotion info

'A thought-provoking read for those already won over to the delights of computer games, and an even more important introduction to them for those who remain sceptical' Observer